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Day at a glance
Find your room
Hover over or select a glowing point or room name to see the programming taking place there.
Direct link to this map
Mountbatten Salon / AB
The main shared-program space throughout Friday.
- 9:00–10:45 · Welcome and Keynote, Dr. Ilan H. Meyer
- 11:00–12:30 · Community-engaged research methods
- 2:00–3:30 · INQYR Showcase
- 3:45–5:15 · Digital Life, Subcultures and Belonging
- 5:15–5:45 · Transition, recognitions, next steps; 7:30–11:00 · Evening Roller Disco
Opening the day
All morning plenary programming takes place in Mountbatten. Live Spanish-to-English interpretation is available.
Registration and coffee · Mountbatten Lane
Pick up your conference package and registration materials. Orientation support is available to help you find your way around the venue.
Welcome and Keynote, Dr. Ilan H. Meyer · Mountbatten
Dr. Shelley Craig opens the conference, followed by a keynote address from Dr. Ilan H. Meyer and a question and answer session.
Live interpretationBreak 1
A short break for coffee and room transitions.
Block A
Three parallel sessions, each featuring fifteen minute talks with time for questions.
- Community Engaged and Collaborative Research Methods (Mountbatten)
- Schools, Training and Safer Practice (Baker)
- Programs and Interventions (Windsor)
Community Engaged and Collaborative Research Methods
Mountbatten AB · Live Spanish-to-English interpretation · Fifteen-minute presentations followed by shared discussion.
Community Engaged and Collaborative Research Methods
Schools, Training and Safer Practice
Programs and Interventions
Lunch and Poster Presentations
A catered lunch served on site, alongside poster presentations and community booths.
Find posters 1–29
Select a poster number to view its title and presenter details.
Poster presenters
View abstract
Current major digital archives of queer characters in video games have done a great job tracking the presence of these characters over the past few years. The LGBTQ Video Game Archive alone has around 1200 games with registered characters containing detailed information on LGBTQ+ content and fan interpretations (Shaw, 2020, 2019, 2017; Ruberg, 2017). Queerly Represent Me also contributes to the data, focusing on LGBTQ+ characters and games and player experience. However, at the same time, they point to limitations related to language (predominance of English), reliance on pre-existing lists, a restricted focus on gender/sexuality, and little attention to intersectional dimensions (Shaw, 2025). Furthermore, studies indicate that queer gender identities (especially non-binary) are less discussed and often treated as "checkboxes" rather than lived experiences (Látal, 2022; Hibbard, 2021; Lacey, 2023). This project proposes Press Q, with Quiu, an AI-supported bot and dataset designed to complement existing archival projects. The project uses a human-led methodology based on manual data entry gathered from LGBTQ Video Game Archive and Queerly Represent Me. The expected outcome is a searchable dataset that helps address gaps in existing archives including categories such as race, class, disability, cultural context, narrative role, and genre. Furthermore, it is expected that Quiu will make it possible to generate percentages, distributions, and historical trends on how queer characters are distributed across years, genres, platforms, and intersecting identity categories. Press Q contributes to queer game studies and digital humanities by presenting an AI accountable model for tracking queer video game characters. The AI tool can also support researchers, educators, students, and community users interested in LGBTQ+ game history.
Vote during the poster session
Attendees will vote for their favourites during the session, with four awards given out during the dance and roller disco:
- The Beyond Limits Award, for the poster that pushes past a conventional boundary, whether in method, framing, or who the research is done with
- Best in Show, for all round excellence. Strong research, clearly communicated, well presented
- The Joy Award, for the poster that best captures queer joy, resilience, or possibility
- The Bold Design Award, for the poster that makes the strongest visual case for its work
Meet local organizations
Featured community tables include Get Real, It Gets Better Canada, and AFFIRM. Additional organizations may be announced.
INQYR Showcase
INQYR Showcase · Mountbatten
A spotlight on the creative processes and outputs of the INQYR international network, exploring the unique research methods and outputs from each region and highlighting the collective impact of INQYR over the life of the partnership.
Presenters:
Break 2
Popcorn break and room transitions.
Block B
Three parallel sessions mirroring the morning's structure.
- Digital Life, Subcultures and Belonging (Mountbatten)
- Diaspora, Belonging and Access to Care (Baker)
- Youth Voices, Policy and Practice (Windsor)
Digital Life, Subcultures and Belonging
Mountbatten AB · Live Spanish-to-English interpretation · Fifteen-minute presentations followed by shared discussion.
Digital Life, Subcultures and Belonging
Diaspora, Belonging and Access to Care
Youth Voices, Policy and Practice
Recognitions and evening programming
Transition, recognitions, next steps · Mountbatten
Closing remarks and recognitions before the transition to evening programming.
Live interpretationEvening Roller Disco · Mountbatten Salon
An evening of skating with light snacks and a cash bar. Drink tickets are included with admission, and waivers and wristbands can be picked up at the entrance.
Optional and beginner-friendly
Skates are available thanks to Nitro Skates, with helpers from Toronto Roller Derby and a demonstration from the BEATS + SKATES crew. Dancing and social space are available off skates.
Partners and family are welcome
Registered conference attendees are included. Companions who are not registered may attend with a separate guest ticket.
Guest ticket: Price and purchase details to be announced.
